The 5th Mace of Summer’s Rising
- The bodies of goblins still twitched at their feet as the party quickly looted their corpses, not wishing to linger here for long. Soon, the group was off again, the Guild Hall in which Cyric’s friend Asgrim was hidden, stood a ways off, but within view.
- They closed the distance and ascended the wide steps before the once great building, which now sat mostly in ruin. Still, the front of the building housed smaller rooms that were less prone to collapse. This, is where Asgrim had been stashed. They found the paralyzed dwarf hidden amongst the rubble. Cyric lead the way and introduced the party to his friend, who introduced himself as Asgrim, the battle-bard. Cahal insisted on saving the neutralize poison spell they had found, and instead cast the spell on the dwarf. Soon his toes wiggled, his knees quivered, and Asgrim stood, shaking off the tingling, and thanking these adventurers for helping him and his friend.
- After some more introductions and understandings, the group headed out, once again a party of six! They moved south along the basin’s lip, a high road that lead them back through avenues and lanes of crumbled dreams. Sarien withdrew his map once again, and noted several locations as they gained different vantage points of the city.
- The group continued south through the trade district and Sundancer’s Plaza, until they reached the Temple of the Flowing Form. The building stood mostly in tact, but an eerie presence was felt there. As the group approached they noticed the front door to the temple was open, something blocked it’s closure. A closer look revealed it to be a leg of the humanoid variety. Cyric and Asgrim bravely approached, and slowly pushed open the door.
- Before them lay the bodies of a half-dozen men, rotten and dead for some time. At the back of the room, between two staircases, were four banners, each decorated with a different animal: panther, crane, mantis, and snake. Beneath the banners stood two clay statues, terra-cotta soldiers wielding swords. Asgrim stepped inside to flip over a corpse, when the soldiers animated! The party defeated the golems with relative ease and continued examining the bodies. Most interesting was a bag full of ‘trinkets’ that Sarien recognized as elven make, likely looted from elsewhere in the city. The item all had one thing in common however, they all had some sort of geometric quality to their shape or appearance. They wondered if there was any connection to their ‘tri-cube’ clues they’d gathered elsewhere. The group continued on
- The next room revealed a stagnant and rank bath, a corpse floating within. Blood drag marks suggested this to be another of the adventurers. Cyric nearly touched the corpse before Andriel shouted out, warning him the body was infested with “rot grubs”. They decided to leave the body alone and continued. Next they entered a room that must have been the armory, though it was now nothing more than an empty room of racks.
- Continuing, the group came to a courtyard, in which a rock-garden was set. At it’s center, a massive rusty bell stood watch. The group moved past the bell cautiously. Several of them heard a slight ‘ringing’ when suddenly Sarien collapsed in pain, others heard a painful explosion of sound, and others yet heard nothing. Asgrim had had enough, and charged the bell, knocking it over with a mighty slam. The bell landed in the gravel below, and harmlessly rolled to a stop.
- The group healed and moved on through several dormitories. They found a box of traditional elven marriage bands, but decided to leave them in their place. Next they entered the dojo, and though the room was large and ominous, nothing assaulted them. To either side of the dojo, the kitchen, and an empty room with only a stone bed at it’s back.
- They moved up some stairs found in the dojo to the second floor of the temple. They found a scribing room, though the scrolls they sought weren’t kept there. Next there was a meditation room with a shrine to the elven nature god. After that, a dining hall with a massive tapestry, depicting Master Taitan’s heroism when he scaled the Silvershear Mountains and defeated a mighty dragon alone and without a weapon.
- The group entered what seemed to be the last room of the temple. The room had a high domed ceiling with a hole at it’s center. The noon sun blazed through the hole, casting beams downward. At the center of the room sat a resplendent chest. Four pillars supported the high ceiling, and at the corners of the room stood tall stone tablets set against the walls, each depicting the same four animals from the foyer. The group got in position around the tablets and Sarien opened the chest. The scrolls seemed to glow from within.
- In a thundering crash, the tablets slid downward revealing forms within. Siting in a meditative position, the four zombie sensei seemed almost at peace, until they opened their hateful eyes to see the living before them. The sensei were clearly undead, but they chanted mantras of their forms in dusty croaks. Each sensei employed a different animal aspect, but despite their martial mastery, the party prevailed!
|Thundering Bell Haunt||4||1,200||1||1,200|
|Zombie Sensei of the Pather||8||4,800||1||4,800|
|Zombie Sensei of the Crane||8||4,800||1||4,800|
|Zombie Sensei of the Snake||8||4,800||1||4,800|
|Zombie Sensei of the Mantis||8||4,800||1||4,800|
|Subtotal||26,400 / 6|